Alchemist

Alchemist is derived from Level 10 Thief and Level 10 Priest.

Stat Gains:
Alchemist gains the following stats each class level:
 * 2 strength
 * 3 dexterity
 * 2 intelligence
 * 3 stamina
 * 4 luck
 * 4 spirit

Class Skills:
Name: Recollection Level: 22 Info: Destroys an active array and stores it to be placed again later. Cooldown: 0 seconds.

Name: Alchemist Storm Level: 24 Info: Whirls your weapon around wildly while spinning. Cooldown: 10 seconds.

Name: Array of Movement Level: 26 Info: Etches an array that gives any transmutation movement effects. Cooldown: 15 seconds.

Name: Transmute Weapon Level: 28 Info: Applies a weapon transmutation to a placed array. Cooldown: 15 seconds.

Name: Transmute Body Level: 30 Info: Applies a body transmutation to a placed array. Cooldown: 15 seconds.

Name: Magnum Opus Level: 32 Info: Channels to send your created spirit orbs at your target to heal or damage. Cooldown: 0 seconds.

Name: Array of Absorption Level: 34 Info: Etches an array that gives any transmutations absorption effects. Cooldown: 15 seconds.

Name: Array of Reassembly Level: 36 Info: Etches an array that gives any transmutation reassembling effects. Cooldown: 15 seconds.

Name: Light Potion  Level: 38 Info: Throws a potion at you target. Hold to throw flash bang on the floor. Tap to regenerate Hp. Cooldown: 8 seconds.

Name: Earth Potion  Level: 40 Info: Throws a potion at your target. Hold to throw solvent on the floor. Tap to drink to toughen skin Elixir. Cooldown: 8 seconds.

Name: Water Potion Level: 42 Info: Throws a potion at your target. Hold to throw freezing mist on the floor. Tap to poison weapon with mercury. Cooldown: 8 seconds.

Name: Elastic Mines Level: 44 Info: Throws several bombs that bounce along the ground which become hidden mines if they don't hit anything. Cooldown: 0 seconds.

Name: Rubedo Level: 46 Info: Imbues your soul into your weapon causing it to come to life temporarily. Cooldown: 5 seconds.

Name: Philosopher's Stone Level: 48 Info: Activates your philosopher's stone granting additional effects to your imbibed potions, thrown potions resurrect allies, you gain Hp regeneration, and are immune to controlling effects. Cooldown: 0 seconds. (cost 600 energy)

Name: Level: 50 Info: Cooldown: 0 seconds.

Name: Level: 52 Info: Cooldown: 0 seconds.

Name: Level: 54 Info: Cooldown: 0 seconds.

Name: Level: 56 Info: Cooldown: 0 seconds.

Name: Level: 58 Info: Cooldown: 0 seconds.

Name: Level: 60 Info: Cooldown: 0 seconds.

Class Mastery Points (CMP)
Note! the values between will change, each time CMP's are invested in it.

Chrysopoeia:  Increases the amount of uses from each imbibed elixer by (1/2/3).

Opus Perfectum: Your arrays are created with (1/2/3) more range.

Etymology: Basic attacks and spells lower all your cooldowns by (0.2/0.35/5) seconds.