Gladiator

Gladiators are fierce fighters who have experience in the arena of battle. They've adapted to many situations in dire circumstances, and have high discipline and focus as a result. They can move quick, and shake their enemies to the core with a cry of fury. Gladiators mainly use Swords or Axes.

Gladiator is derived from Level 10 Warrior and Level 10 Monk.

Stat Gains:
Gladiator gains the following stats each class level:
 * 5 strength
 * 3 dexterity
 * 2 intelligence
 * 4 stamina
 * 2 luck
 * 2 spirit

Class Skills:
Name: Weapon Mastery Level: 22 Info: Gives attacks with any weapon 8% increased damage. Allows one-handed Swords, Axes, Maces and Spears and to be equipped. Cooldown: 0 seconds.

Name: War Cry Level: 24 Info: Damages, and Stuns nearby enemies with your War Cry. Cooldown: 15 seconds.

Name: Rebuke Level: 26 Info: you prepare to counter you enemy's next attack or spell returning there attack or spell. Cooldown: 20 seconds.

Name: Battle Cry Level: 28 Info: (Buff) Bolsters nearby party member's strength and increases damage. Cooldown: 4 seconds. (costs 250 energy)

Name: Disarm Level: 30 Info: Strikes the target's arm, preventing the use of weapons for a short time. Cooldown: 30 Seconds.

Name: Demoralizing Cry Level: 32 Info: Weakens and lowers your targets Attack and Defense by 10% for 4 seconds. Cooldown: 15 seconds.

Name: Shockwave Level: 34 Info: You sends a wave of energy through the ground, Stunning your target. Cooldown: 15 seconds.

Name: Victory Cry Level: 36 Info: Raises your party's morale, increasing Hp regeneration. Cooldown: 20 seconds. (cost 500 energy)

Name: Repel Magic Level: 38 Info: (Buff) Absorbs the next magic spell into your weapon. Use the skill again to throw the magic back. Cooldown: 24 seconds.

Name: Charge Level: 40 Info: Charges into the target, causing some damage and a short stun. Cooldown: 13 seconds.

Name: Battle Rush Level: 42 Info: (Passive) Every five attacks you make and receive gives you a rush of adrenaline, boosting your capabilities. Cooldown: 0 seconds.

Name: '''Crushing Blow '''Level: 44 Info: (Passive) Your attacks have a 10% to bypass your enemy's armor. Cooldown: 0 seconds.

Name: Resist Magic Level: 46 Info: (Passive) You resist 10% magical damage. Cooldown: 0 seconds.

Name: Warlord Tears Level: 48 Info: You cry out in pain, causing you to activate all four morals when Hp is 30% or lower. Cooldown: 30 seconds. (cost 800 energy)

Name: Weapon Mastery II Level: 50 Info: Gives attacks with any weapon 16% increased damage. Allows one-handed Swords, Axes, Maces and Spears and to be equipped. Cooldown: 0 seconds.

Name: Level: 52 Info: Cooldown: 0 seconds.

Name: Level: 54 Info: Cooldown: 0 seconds.

Name: Level: 56 Info: Cooldown: 0 seconds.

Name: Level: 58 Info: Cooldown: 0 seconds.

Name: Weapon Mastery III Level: 60 Info: Gives attacks with any weapon 20% increased damage. Allows one-handed Swords, Axes, Maces and Spears and to be equipped. Cooldown: 0 seconds.

Class Mastery Points (CMP)
Note that values between will change, each time CMP's are invested in it.

Kamikaze: Reduces Charge's cooldown by (1/2/3) seconds and increases it's damage by (10%/20%/30%).

Disarming Blow: Increase's the duration of Disarm by (0.6/1.2/1.8) seconds, and decreases the cooldown by (2/4/6) seconds.

Repelling Barrier: Decrease's Repel Magic's cooldown by (3/6/9) seconds, and Rebuke's cooldown by (2/4/6) seconds.

Tighten Grip: Allows Crushing Blow to prevent your weapon from being disarmed for (2/4/6) seconds.

Shell Shock: Increase's War Cry's length by (0.5/1/1.5) seconds, and Demoralizing Cry length by (1/2/3) seconds.

Adrenal Gland: When battle rush kicks in while taking damage, increases energy regeneration by (15%/30%/45%).