Mage

Mages use the ultimate powers of nature. They can utilize these spells to boost them in different ways. Fire tends to be raw damage, while water is slowing and crippling. Wind is fast and full of powerful attacks, and Earth is defensive and acidic.

Mage can advance to Oracle, Blade Weaver, Dragoon, Rune Prowler, Summoner and Warlock with the proper classes raised.

Stat Gains:
Mage gains the following stats each class level:
 * 2 strength
 * 2 dexterity
 * 5 intelligence
 * 2 stamina
 * 3 luck
 * 4 spirit

Class Skills:
Name: Shock Level: 2 Info: Channels electricity towards your target. Cooldown: 0 seconds.

Name: Fireball Level: 4 Info: Creates a fireball and fires it at your target. Cooldown: 0 seconds.

Name: Splinters Level: 6 Info: (Buff) Fires three rock splinters at your target. Requires reloading after three casts. Cooldown: 0 Seconds.

Name: Current Level: 8 Info: Creates spheres of water that blast towards your target. Cooldown: 0 Seconds.

Name: Blast Wave Level: 10 Info: Wind pushes nearby enemies back. Cooldown: 12 seconds.

Name: Wildfire Level: 12 Info: Emits a line of fire at the target. Cooldown: 12 Seconds.

Name: Acid Blast Level: 14 Info: Fires an armor-corroding acid projectile at your target, if it lands it lowers their defense by 15% for 30 seconds. Cooldown: 4 seconds.

Name: Chill Level: 16 Info: Creates a blast of cold and fires it at your target, if it lands it snares the target for 4 seconds. (5 seconds with Water Embrace. Cooldown: 9 seconds.

Name: Stave Mastery Level: 18 Info: You cast 8% faster while wielding a staff. Allows Staves to be equipped. Cooldown: 0 seconds.

Name: Step Level: 20 Info: Teleports you forward. (Can be used during stuns). Cooldown: 15 seconds.

Name: Meltdown Level: 22 Info: Heats you enemies weapon to the point that it becomes disarmed. Cooldown: 30 seconds.

Name: Granite Shell Level: 24 Info: Surrounds your target with a ring of stones, which block incoming damage. Cooldown: 6 seconds.

Name: Ice Coffin Level: 26 Info: Encases the target in ice for 3 seconds. (+3 seconds with Water Embrace) Cooldown: 20 seconds.

Name: Mana surge Level: 28 Info: Allows your next cast spell to be instant. Cooldown: 18 seconds. (cost 250 energy)

Name: Chain Lightning Level: 30 Info: Casts lightning on a target that jumps to near by targets and damages them for the same amount. Cooldown: 12 seconds.

Name: Stave Mastery II Level: 32 Info: You cast 16% faster while wielding a staff. Allows Staves to be equipped. Cooldown: 20 seconds.

Name: Explosion Level: 34 Info: Allows you to click an area to cause an explosion effect in an AoE. Cooldown: 20 seconds.

Name: Quake Level: 36 Info: Upheave's the ground in an area around you. Stuns for 1 second. Deals spell damage. Cooldown: 26 seconds

Name: Frozen Lance Level: 38 Info: Launches a lance of ice at the target. Cooldown: 6 seconds.

Name: Merlin's Charm Level: 40 Info: raises your next spell's potency by 40% and reduces cast time by 25%. Cooldown: 26 seconds.

Name: Step II Level: 42 Info: Teleports you a moderate distance towards your direction. Can be used while stunned. If cast again within 3.5 seconds, returns you to your initial position or further away, can be recast several times. Cooldown: 14 seconds.

Name: Meltdown II Level: 44 Info: Heats you enemies weapon to the point that it becomes disarmed for longer period the Meltdown. Cooldown: 30 seconds.

Name: Granite Shell II Level: 46 Info: Surrounds your target with a ring of stones, which block incoming damage for a greater amount the Granite Shell. Cooldown: 0 seconds.

Name: Ice Coffin II Level: 48 Info: Encases an area of targets in ice or a single target for 3 seconds. (+3 seconds with Water Embrace) Cooldown: 20 seconds.

Name: Arcane Locus Level: 50 Info: Places a node of arcane energy, copying your spell casts. Cooldown: 0 seconds. (cost 600 energy)

Name: Chain Lightning II Level: 52 Info: Cooldown: 0 seconds.

Name: Explosion II Level: 54 Info: Cooldown: 0 seconds.

Name: Quake II Level: 56 Info: Cooldown: 0 seconds.

Name: Frozen Lance II Level: 58 Info: Cooldown: 0 seconds.

Name: Stave Mastery III Level: 60 Info: You cast 20% faster while wielding a staff. Allows Staves to be equipped. Cooldown: 0 seconds.

Class Mastery Points (CMP)
Note! the values between will change, each time CMP's are invested in it.

Crimson Fist: Reduces the cooldown of Explosion by (1/3/5) second(s) and causes targets to ignite for a minimal DoT effect. Additionally increases the accuracy of Wildfire and Explosion by (15%/30%/45%).

Improved Acid Blast: Enhances the total Armor reduction of Acid Blast by (5/10/15%). and increases it's damage by (10%/20%30%).

Frozen Heart: Decreases the cast time of Chill by (0.05/0.10/0.15) seconds. and Ice Coffin by (1/2/3) second(s).

Rock Shards: Allows splinter to stun for (.25/.50/.75) seconds upon impact. with an 8 second internal cooldown.

Stormbringer: Reduces the cooldown of Blast Wave by (1/2/3) second(s). and increase the ranges of shock by (1/2/3).